Click applet to activiate.
Source code: P1d IO bezier button car collision crashanim d3engine distance gaussianquad geo2D newton resample uniform
- ENTER to accept curve
- BACKSPACE to delete curve
- 's' to insert new keframe
- 'g' to start animation
- SPACE to pause animation
- '+' to increase animation speed
- '-' to decrease animation speed
- 'c' to show keyframe position on/off
- 't' to toggle collision detection and reaction on/off
- 'd' to detach cars from curve (they will drift away)
- 'e' to make the time-distance curve bigger/smaller
- '3' to switch to 3D mode
- 'f' to switch to first person (note: car must be selected!)
- 'b' to display boxes instead of cars
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